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<p><code>#include &lt;<a class="el" href="_combat_action_8h_source.html">CombatAction.h</a>&gt;</code></p>

<p><a href="class_combat_action-members.html">List of all members.</a></p>
<table class="memberdecls">
<tr class="heading"><td colspan="2"><h2><a name="pub-types"></a>
Public Types</h2></td></tr>
<tr class="memitem:ab8952112e25c27c14cd02d8c82026715"><td class="memItemLeft" align="right" valign="top">enum &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_action.html#ab8952112e25c27c14cd02d8c82026715">TYPE</a> { <br/>
&#160;&#160;<a class="el" href="class_combat_action.html#ab8952112e25c27c14cd02d8c82026715aa60762d0b7dd7de663f343ac15e2fcb8">NO_ACTION</a>, 
<a class="el" href="class_combat_action.html#ab8952112e25c27c14cd02d8c82026715ad16158673e9bf49f04819bffe770a11a">STRATEGIC_DIRECTIVE</a>, 
<a class="el" href="class_combat_action.html#ab8952112e25c27c14cd02d8c82026715aeed692f8970636e23bd6f13c89d0e0d7">ZONE_ASSIGNMENT</a>, 
<a class="el" href="class_combat_action.html#ab8952112e25c27c14cd02d8c82026715ab0e6213a8ede9703362680eab3e9f831">SYSTEM_ASSIGNMENT</a>, 
<br/>
&#160;&#160;<a class="el" href="class_combat_action.html#ab8952112e25c27c14cd02d8c82026715a3fdf588d6ce5b6610aacba399c6edbf1">MISSION_TEMPLATE</a>, 
<a class="el" href="class_combat_action.html#ab8952112e25c27c14cd02d8c82026715adb3a1e8aaf0eebdb06da4e701a6d5ce4">COMBAT_EVENT</a>, 
<a class="el" href="class_combat_action.html#ab8952112e25c27c14cd02d8c82026715a2ed264f4209ab1f0393cf65793a4f13c">INTEL_EVENT</a>, 
<a class="el" href="class_combat_action.html#ab8952112e25c27c14cd02d8c82026715a728afa27829ff9101bde3a264a2fe349">CAMPAIGN_SITUATION</a>, 
<br/>
&#160;&#160;<a class="el" href="class_combat_action.html#ab8952112e25c27c14cd02d8c82026715a418c4f2221fd4dc6d04486f54c12d623">CAMPAIGN_ORDERS</a>
<br/>
 }</td></tr>
<tr class="memitem:ac396b5d113cd2ece696b8233f58ee880"><td class="memItemLeft" align="right" valign="top">enum &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_action.html#ac396b5d113cd2ece696b8233f58ee880">STATUS</a> { <br/>
&#160;&#160;<a class="el" href="class_combat_action.html#ac396b5d113cd2ece696b8233f58ee880ae1cb7e3f74e327f6e5772d7a69825fa2">PENDING</a>, 
<a class="el" href="class_combat_action.html#ac396b5d113cd2ece696b8233f58ee880a6538d7db2022394f5bf92a275d1be4d5">ACTIVE</a>, 
<a class="el" href="class_combat_action.html#ac396b5d113cd2ece696b8233f58ee880a35b8d80b2e4efdfcf793f3c8f4112fe4">SKIPPED</a>, 
<a class="el" href="class_combat_action.html#ac396b5d113cd2ece696b8233f58ee880a1d5f5285200790831f072d5a8c0b8aaf">FAILED</a>, 
<br/>
&#160;&#160;<a class="el" href="class_combat_action.html#ac396b5d113cd2ece696b8233f58ee880a98991b713faab2025dba0e2381d69584">COMPLETE</a>
<br/>
 }</td></tr>
</table><table class="memberdecls">
<tr class="heading"><td colspan="2"><h2><a name="pub-methods"></a>
Public Member Functions</h2></td></tr>
<tr class="memitem:a20d87756d38930f281da142a1f93d38f"><td class="memItemLeft" align="right" valign="top">&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_action.html#a20d87756d38930f281da142a1f93d38f">CombatAction</a> (int id, int type, int subtype, int team)</td></tr>
<tr class="memitem:a679c79951a4ff6a6b01caa581e971a9e"><td class="memItemLeft" align="right" valign="top">&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_action.html#a679c79951a4ff6a6b01caa581e971a9e">~CombatAction</a> ()</td></tr>
<tr class="memitem:a17c036da7681b6615782629191c248f1"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_action.html#a17c036da7681b6615782629191c248f1">operator==</a> (const <a class="el" href="class_combat_action.html">CombatAction</a> &amp;a) const </td></tr>
<tr class="memitem:a667d037a4a59849337c8791b124fecf2"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_action.html#a667d037a4a59849337c8791b124fecf2">IsAvailable</a> () const </td></tr>
<tr class="memitem:a52d171fb79079b57cd135d7f610c32fe"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_action.html#a52d171fb79079b57cd135d7f610c32fe">FireAction</a> ()</td></tr>
<tr class="memitem:a64a8cd4a014a3430b1f0899ad375b99d"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_action.html#a64a8cd4a014a3430b1f0899ad375b99d">FailAction</a> ()</td></tr>
<tr class="memitem:ab41bbf3a7bef5018c51270d41794e9e2"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_action.html#ab41bbf3a7bef5018c51270d41794e9e2">AddRequirement</a> (int action, int stat, bool not=false)</td></tr>
<tr class="memitem:ab6a09a8b6be763d0445363d8cac3864d"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_action.html#ab6a09a8b6be763d0445363d8cac3864d">AddRequirement</a> (<a class="el" href="class_combatant.html">Combatant</a> *c1, <a class="el" href="class_combatant.html">Combatant</a> *c2, int comp, int score)</td></tr>
<tr class="memitem:a9a666791f1ac3881fd1afc595bfe5b90"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_action.html#a9a666791f1ac3881fd1afc595bfe5b90">AddRequirement</a> (<a class="el" href="class_combatant.html">Combatant</a> *c1, int group_type, int group_id, int comp, int score, int intel=0)</td></tr>
<tr class="memitem:af88142ec13fdde6e0b86e494eae3b437"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_action.html#af88142ec13fdde6e0b86e494eae3b437">Identity</a> () const </td></tr>
<tr class="memitem:a4c88b59fadc1666dcbbd7be069131a57"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_action.html#a4c88b59fadc1666dcbbd7be069131a57">Type</a> () const </td></tr>
<tr class="memitem:a63631b726ad3efedaa358d2413d32894"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_action.html#a63631b726ad3efedaa358d2413d32894">Subtype</a> () const </td></tr>
<tr class="memitem:a11f18214db9d837633fe2ddca6f8e4d8"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_action.html#a11f18214db9d837633fe2ddca6f8e4d8">OpposingType</a> () const </td></tr>
<tr class="memitem:a85af646428556e4301a57118dce7a1cd"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_action.html#a85af646428556e4301a57118dce7a1cd">GetIFF</a> () const </td></tr>
<tr class="memitem:a557d9b67eecb867968e12e5392021e73"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_action.html#a557d9b67eecb867968e12e5392021e73">Status</a> () const </td></tr>
<tr class="memitem:a312d4be63da4a26ede34fd98a58cb268"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_action.html#a312d4be63da4a26ede34fd98a58cb268">Source</a> () const </td></tr>
<tr class="memitem:a24217e981c18cb02b2f1dbfdd461c8fb"><td class="memItemLeft" align="right" valign="top"><a class="el" href="struct_point.html">Point</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_action.html#a24217e981c18cb02b2f1dbfdd461c8fb">Location</a> () const </td></tr>
<tr class="memitem:a09bd17493f10449c053155a1f5c0aa34"><td class="memItemLeft" align="right" valign="top">const char *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_action.html#a09bd17493f10449c053155a1f5c0aa34">System</a> () const </td></tr>
<tr class="memitem:a9469929c084754462041b63cbaff4aa0"><td class="memItemLeft" align="right" valign="top">const char *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_action.html#a9469929c084754462041b63cbaff4aa0">Region</a> () const </td></tr>
<tr class="memitem:a37fd5372ede054b5f10c684459104632"><td class="memItemLeft" align="right" valign="top">const char *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_action.html#a37fd5372ede054b5f10c684459104632">Filename</a> () const </td></tr>
<tr class="memitem:aa318798c7248cc12b6795ad65806799b"><td class="memItemLeft" align="right" valign="top">const char *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_action.html#aa318798c7248cc12b6795ad65806799b">ImageFile</a> () const </td></tr>
<tr class="memitem:af253d54ce902230ac0cffe3010083dc5"><td class="memItemLeft" align="right" valign="top">const char *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_action.html#af253d54ce902230ac0cffe3010083dc5">SceneFile</a> () const </td></tr>
<tr class="memitem:ab5a3cf2133cb7bfb3f841dee6fc2f07a"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_action.html#ab5a3cf2133cb7bfb3f841dee6fc2f07a">Count</a> () const </td></tr>
<tr class="memitem:a2927b1ba7a06001bd6d66e4596734c67"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_action.html#a2927b1ba7a06001bd6d66e4596734c67">ExecTime</a> () const </td></tr>
<tr class="memitem:a13e57056c91c15cf0e21a34d3c6e6506"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_action.html#a13e57056c91c15cf0e21a34d3c6e6506">StartBefore</a> () const </td></tr>
<tr class="memitem:a118e771b54de428d8caad9ca93a2c585"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_action.html#a118e771b54de428d8caad9ca93a2c585">StartAfter</a> () const </td></tr>
<tr class="memitem:a92ef2734424eed66778473f502620c89"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_action.html#a92ef2734424eed66778473f502620c89">MinRank</a> () const </td></tr>
<tr class="memitem:a9ebb856b720ce3965f68daae73a429a6"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_action.html#a9ebb856b720ce3965f68daae73a429a6">MaxRank</a> () const </td></tr>
<tr class="memitem:a8b482415940729a77e9ed9f23e42635f"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_action.html#a8b482415940729a77e9ed9f23e42635f">Delay</a> () const </td></tr>
<tr class="memitem:a76faff740f45e96e6da834433155382c"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_action.html#a76faff740f45e96e6da834433155382c">Probability</a> () const </td></tr>
<tr class="memitem:ad65e0c9c8929754c46592ee3d19ff842"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_action.html#ad65e0c9c8929754c46592ee3d19ff842">AssetType</a> () const </td></tr>
<tr class="memitem:acfd0447e25b4e76e929a11ef1b526329"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_action.html#acfd0447e25b4e76e929a11ef1b526329">AssetId</a> () const </td></tr>
<tr class="memitem:a41372a46c561f450d69b95204a82f07c"><td class="memItemLeft" align="right" valign="top"><a class="el" href="class_list.html">List</a>&lt; <a class="el" href="class_text.html">Text</a> &gt; &amp;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_action.html#a41372a46c561f450d69b95204a82f07c">AssetKills</a> ()</td></tr>
<tr class="memitem:abf67dd4ab6c9f41cdaf06f1663e232a1"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_action.html#abf67dd4ab6c9f41cdaf06f1663e232a1">TargetType</a> () const </td></tr>
<tr class="memitem:a74136f24b2889dccbd59960012c0723f"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_action.html#a74136f24b2889dccbd59960012c0723f">TargetId</a> () const </td></tr>
<tr class="memitem:abb0791e633d9a1d0562eb3c156beba3a"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_action.html#abb0791e633d9a1d0562eb3c156beba3a">TargetIFF</a> () const </td></tr>
<tr class="memitem:a2ca712cd788759d4a22c05551c9485bf"><td class="memItemLeft" align="right" valign="top"><a class="el" href="class_list.html">List</a>&lt; <a class="el" href="class_text.html">Text</a> &gt; &amp;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_action.html#a2ca712cd788759d4a22c05551c9485bf">TargetKills</a> ()</td></tr>
<tr class="memitem:a8559e59b0249ba09c659f0670d9ac1ab"><td class="memItemLeft" align="right" valign="top">const char *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_action.html#a8559e59b0249ba09c659f0670d9ac1ab">GetText</a> () const </td></tr>
<tr class="memitem:aa292c946098ae9d7bbd5f005d474c688"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_action.html#aa292c946098ae9d7bbd5f005d474c688">SetType</a> (int t)</td></tr>
<tr class="memitem:af66f17e9c37d0d2501af745322e9ef5b"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_action.html#af66f17e9c37d0d2501af745322e9ef5b">SetSubtype</a> (int s)</td></tr>
<tr class="memitem:a132f7df79db1aa158ad1b45d2dcf39e4"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_action.html#a132f7df79db1aa158ad1b45d2dcf39e4">SetOpposingType</a> (int t)</td></tr>
<tr class="memitem:aef63a5aa179b4c44fea60fe8be3e698b"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_action.html#aef63a5aa179b4c44fea60fe8be3e698b">SetIFF</a> (int t)</td></tr>
<tr class="memitem:a641cac01ba2ac260885a6787752a3db7"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_action.html#a641cac01ba2ac260885a6787752a3db7">SetStatus</a> (int s)</td></tr>
<tr class="memitem:ab75a174d50df6dae48160029d683caf2"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_action.html#ab75a174d50df6dae48160029d683caf2">SetSource</a> (int s)</td></tr>
<tr class="memitem:a1198763d3e198103d2843e2d942efe88"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_action.html#a1198763d3e198103d2843e2d942efe88">SetLocation</a> (const <a class="el" href="struct_point.html">Point</a> &amp;p)</td></tr>
<tr class="memitem:ab3a14d4c7a0c072ac06a98e01abe1751"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_action.html#ab3a14d4c7a0c072ac06a98e01abe1751">SetSystem</a> (<a class="el" href="class_text.html">Text</a> sys)</td></tr>
<tr class="memitem:a662e5b94027a25f28fce69a982535520"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_action.html#a662e5b94027a25f28fce69a982535520">SetRegion</a> (<a class="el" href="class_text.html">Text</a> rgn)</td></tr>
<tr class="memitem:a2781f0a7f03f2cd8d28297b6ebdf141a"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_action.html#a2781f0a7f03f2cd8d28297b6ebdf141a">SetFilename</a> (<a class="el" href="class_text.html">Text</a> f)</td></tr>
<tr class="memitem:aa8dcc50a54e980904758e40b03885084"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_action.html#aa8dcc50a54e980904758e40b03885084">SetImageFile</a> (<a class="el" href="class_text.html">Text</a> f)</td></tr>
<tr class="memitem:a0f8c2964bc74641a722ac398c28dc9bd"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_action.html#a0f8c2964bc74641a722ac398c28dc9bd">SetSceneFile</a> (<a class="el" href="class_text.html">Text</a> f)</td></tr>
<tr class="memitem:a3613fdc43bc5d0bf29e0e2ba08f31c1f"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_action.html#a3613fdc43bc5d0bf29e0e2ba08f31c1f">SetCount</a> (int n)</td></tr>
<tr class="memitem:a33fc2b396c9a3c54072b171aa0a0c409"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_action.html#a33fc2b396c9a3c54072b171aa0a0c409">SetExecTime</a> (int t)</td></tr>
<tr class="memitem:a41980f56360bdb04f81da6d71d1e3fc6"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_action.html#a41980f56360bdb04f81da6d71d1e3fc6">SetStartBefore</a> (int s)</td></tr>
<tr class="memitem:a310c701cd4f7bf194102630e782cb0d8"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_action.html#a310c701cd4f7bf194102630e782cb0d8">SetStartAfter</a> (int s)</td></tr>
<tr class="memitem:aa8cb188acb6df8e69969771ade5f3ba6"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_action.html#aa8cb188acb6df8e69969771ade5f3ba6">SetMinRank</a> (int n)</td></tr>
<tr class="memitem:a56e544d5a97981083ac13e82805a267b"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_action.html#a56e544d5a97981083ac13e82805a267b">SetMaxRank</a> (int n)</td></tr>
<tr class="memitem:a9d45f43106ccfcba5494d18ac3d30f1e"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_action.html#a9d45f43106ccfcba5494d18ac3d30f1e">SetDelay</a> (int d)</td></tr>
<tr class="memitem:a9766f70db06719a94e66e743472399f8"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_action.html#a9766f70db06719a94e66e743472399f8">SetProbability</a> (int n)</td></tr>
<tr class="memitem:a8ba0367596c437d99a2f8831c949d3fa"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_action.html#a8ba0367596c437d99a2f8831c949d3fa">SetAssetType</a> (int t)</td></tr>
<tr class="memitem:a5885d872cdac1e05d0b1dedc35d08903"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_action.html#a5885d872cdac1e05d0b1dedc35d08903">SetAssetId</a> (int n)</td></tr>
<tr class="memitem:a0baf9bf1c7d497c87ea372a4d8cf3abc"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_action.html#a0baf9bf1c7d497c87ea372a4d8cf3abc">SetTargetType</a> (int t)</td></tr>
<tr class="memitem:ae8b6cc71ceb6233e3d622d1c777ab2d9"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_action.html#ae8b6cc71ceb6233e3d622d1c777ab2d9">SetTargetId</a> (int n)</td></tr>
<tr class="memitem:ae17bf8f666e787eba422478aa36bf657"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_action.html#ae17bf8f666e787eba422478aa36bf657">SetTargetIFF</a> (int n)</td></tr>
<tr class="memitem:a2a2d0ca7586fe77e58ecb9685dc92b96"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_action.html#a2a2d0ca7586fe77e58ecb9685dc92b96">SetText</a> (<a class="el" href="class_text.html">Text</a> t)</td></tr>
</table><table class="memberdecls">
<tr class="heading"><td colspan="2"><h2><a name="pub-static-methods"></a>
Static Public Member Functions</h2></td></tr>
<tr class="memitem:a8d795b51d2f1ecbcd245c9d2691b48ca"><td class="memItemLeft" align="right" valign="top">static const char *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_action.html#a8d795b51d2f1ecbcd245c9d2691b48ca">TYPENAME</a> ()</td></tr>
<tr class="memitem:ad64e5107df62c9691c72781e70df67ac"><td class="memItemLeft" align="right" valign="top">static int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_action.html#ad64e5107df62c9691c72781e70df67ac">TypeFromName</a> (const char *n)</td></tr>
<tr class="memitem:a0a4f1b6c57f32db4ed5715f09e4f4843"><td class="memItemLeft" align="right" valign="top">static int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_action.html#a0a4f1b6c57f32db4ed5715f09e4f4843">StatusFromName</a> (const char *n)</td></tr>
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<hr/><a name="details" id="details"></a><h2>Detailed Description</h2>
<div class="textblock">
<p>Definition at line <a class="el" href="_combat_action_8h_source.html#l00031">31</a> of file <a class="el" href="_combat_action_8h_source.html">CombatAction.h</a>.</p>
</div><hr/><h2>Member Enumeration Documentation</h2>
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          <td class="memname">enum <a class="el" href="class_combat_action.html#ac396b5d113cd2ece696b8233f58ee880">CombatAction::STATUS</a></td>
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<dl><dt><b>Enumerator: </b></dt><dd><table border="0" cellspacing="2" cellpadding="0">
<tr><td valign="top"><em><a class="anchor" id="ac396b5d113cd2ece696b8233f58ee880ae1cb7e3f74e327f6e5772d7a69825fa2"></a>PENDING</em>&nbsp;</td><td>
</td></tr>
<tr><td valign="top"><em><a class="anchor" id="ac396b5d113cd2ece696b8233f58ee880a6538d7db2022394f5bf92a275d1be4d5"></a>ACTIVE</em>&nbsp;</td><td>
</td></tr>
<tr><td valign="top"><em><a class="anchor" id="ac396b5d113cd2ece696b8233f58ee880a35b8d80b2e4efdfcf793f3c8f4112fe4"></a>SKIPPED</em>&nbsp;</td><td>
</td></tr>
<tr><td valign="top"><em><a class="anchor" id="ac396b5d113cd2ece696b8233f58ee880a1d5f5285200790831f072d5a8c0b8aaf"></a>FAILED</em>&nbsp;</td><td>
</td></tr>
<tr><td valign="top"><em><a class="anchor" id="ac396b5d113cd2ece696b8233f58ee880a98991b713faab2025dba0e2381d69584"></a>COMPLETE</em>&nbsp;</td><td>
</td></tr>
</table>
</dd>
</dl>

<p>Definition at line <a class="el" href="_combat_action_8h_source.html#l00049">49</a> of file <a class="el" href="_combat_action_8h_source.html">CombatAction.h</a>.</p>

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          <td class="memname">enum <a class="el" href="class_combat_action.html#ab8952112e25c27c14cd02d8c82026715">CombatAction::TYPE</a></td>
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      </table>
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<dl><dt><b>Enumerator: </b></dt><dd><table border="0" cellspacing="2" cellpadding="0">
<tr><td valign="top"><em><a class="anchor" id="ab8952112e25c27c14cd02d8c82026715aa60762d0b7dd7de663f343ac15e2fcb8"></a>NO_ACTION</em>&nbsp;</td><td>
</td></tr>
<tr><td valign="top"><em><a class="anchor" id="ab8952112e25c27c14cd02d8c82026715ad16158673e9bf49f04819bffe770a11a"></a>STRATEGIC_DIRECTIVE</em>&nbsp;</td><td>
</td></tr>
<tr><td valign="top"><em><a class="anchor" id="ab8952112e25c27c14cd02d8c82026715aeed692f8970636e23bd6f13c89d0e0d7"></a>ZONE_ASSIGNMENT</em>&nbsp;</td><td>
</td></tr>
<tr><td valign="top"><em><a class="anchor" id="ab8952112e25c27c14cd02d8c82026715ab0e6213a8ede9703362680eab3e9f831"></a>SYSTEM_ASSIGNMENT</em>&nbsp;</td><td>
</td></tr>
<tr><td valign="top"><em><a class="anchor" id="ab8952112e25c27c14cd02d8c82026715a3fdf588d6ce5b6610aacba399c6edbf1"></a>MISSION_TEMPLATE</em>&nbsp;</td><td>
</td></tr>
<tr><td valign="top"><em><a class="anchor" id="ab8952112e25c27c14cd02d8c82026715adb3a1e8aaf0eebdb06da4e701a6d5ce4"></a>COMBAT_EVENT</em>&nbsp;</td><td>
</td></tr>
<tr><td valign="top"><em><a class="anchor" id="ab8952112e25c27c14cd02d8c82026715a2ed264f4209ab1f0393cf65793a4f13c"></a>INTEL_EVENT</em>&nbsp;</td><td>
</td></tr>
<tr><td valign="top"><em><a class="anchor" id="ab8952112e25c27c14cd02d8c82026715a728afa27829ff9101bde3a264a2fe349"></a>CAMPAIGN_SITUATION</em>&nbsp;</td><td>
</td></tr>
<tr><td valign="top"><em><a class="anchor" id="ab8952112e25c27c14cd02d8c82026715a418c4f2221fd4dc6d04486f54c12d623"></a>CAMPAIGN_ORDERS</em>&nbsp;</td><td>
</td></tr>
</table>
</dd>
</dl>

<p>Definition at line <a class="el" href="_combat_action_8h_source.html#l00036">36</a> of file <a class="el" href="_combat_action_8h_source.html">CombatAction.h</a>.</p>

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<hr/><h2>Constructor &amp; Destructor Documentation</h2>
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          <td class="memname">CombatAction::CombatAction </td>
          <td>(</td>
          <td class="paramtype">int&#160;</td>
          <td class="paramname"><em>id</em>, </td>
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          <td class="paramkey"></td>
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          <td class="paramtype">int&#160;</td>
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          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">int&#160;</td>
          <td class="paramname"><em>subtype</em>, </td>
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          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">int&#160;</td>
          <td class="paramname"><em>team</em>&#160;</td>
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          <td>)</td>
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<p>Definition at line <a class="el" href="_combat_action_8cpp_source.html#l00025">25</a> of file <a class="el" href="_combat_action_8cpp_source.html">CombatAction.cpp</a>.</p>

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          <td>(</td>
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<p>Definition at line <a class="el" href="_combat_action_8cpp_source.html#l00033">33</a> of file <a class="el" href="_combat_action_8cpp_source.html">CombatAction.cpp</a>.</p>

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<hr/><h2>Member Function Documentation</h2>
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          <td class="memname">void CombatAction::AddRequirement </td>
          <td>(</td>
          <td class="paramtype">int&#160;</td>
          <td class="paramname"><em>action</em>, </td>
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          <td class="paramtype">int&#160;</td>
          <td class="paramname"><em>stat</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">bool&#160;</td>
          <td class="paramname"><em>not</em> = <code>false</code>&#160;</td>
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        <tr>
          <td></td>
          <td>)</td>
          <td></td><td></td>
        </tr>
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<p>Definition at line <a class="el" href="_combat_action_8cpp_source.html#l00209">209</a> of file <a class="el" href="_combat_action_8cpp_source.html">CombatAction.cpp</a>.</p>

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          <td class="memname">void CombatAction::AddRequirement </td>
          <td>(</td>
          <td class="paramtype"><a class="el" href="class_combatant.html">Combatant</a> *&#160;</td>
          <td class="paramname"><em>c1</em>, </td>
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          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype"><a class="el" href="class_combatant.html">Combatant</a> *&#160;</td>
          <td class="paramname"><em>c2</em>, </td>
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          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">int&#160;</td>
          <td class="paramname"><em>comp</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">int&#160;</td>
          <td class="paramname"><em>score</em>&#160;</td>
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        <tr>
          <td></td>
          <td>)</td>
          <td></td><td></td>
        </tr>
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<p>Definition at line <a class="el" href="_combat_action_8cpp_source.html#l00215">215</a> of file <a class="el" href="_combat_action_8cpp_source.html">CombatAction.cpp</a>.</p>

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          <td class="memname">void CombatAction::AddRequirement </td>
          <td>(</td>
          <td class="paramtype"><a class="el" href="class_combatant.html">Combatant</a> *&#160;</td>
          <td class="paramname"><em>c1</em>, </td>
        </tr>
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          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">int&#160;</td>
          <td class="paramname"><em>group_type</em>, </td>
        </tr>
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          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">int&#160;</td>
          <td class="paramname"><em>group_id</em>, </td>
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          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">int&#160;</td>
          <td class="paramname"><em>comp</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">int&#160;</td>
          <td class="paramname"><em>score</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">int&#160;</td>
          <td class="paramname"><em>intel</em> = <code>0</code>&#160;</td>
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        <tr>
          <td></td>
          <td>)</td>
          <td></td><td></td>
        </tr>
      </table>
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<p>Definition at line <a class="el" href="_combat_action_8cpp_source.html#l00221">221</a> of file <a class="el" href="_combat_action_8cpp_source.html">CombatAction.cpp</a>.</p>

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          <td>(</td>
          <td class="paramname"></td><td>)</td>
          <td> const</td>
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<p>Definition at line <a class="el" href="_combat_action_8h_source.html#l00095">95</a> of file <a class="el" href="_combat_action_8h_source.html">CombatAction.h</a>.</p>

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          <td class="memname"><a class="el" href="class_list.html">List</a>&lt;<a class="el" href="class_text.html">Text</a>&gt;&amp; CombatAction::AssetKills </td>
          <td>(</td>
          <td class="paramname"></td><td>)</td>
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<p>Definition at line <a class="el" href="_combat_action_8h_source.html#l00096">96</a> of file <a class="el" href="_combat_action_8h_source.html">CombatAction.h</a>.</p>

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          <td>(</td>
          <td class="paramname"></td><td>)</td>
          <td> const</td>
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<p>Definition at line <a class="el" href="_combat_action_8h_source.html#l00094">94</a> of file <a class="el" href="_combat_action_8h_source.html">CombatAction.h</a>.</p>

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          <td>(</td>
          <td class="paramname"></td><td>)</td>
          <td> const</td>
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<p>Definition at line <a class="el" href="_combat_action_8h_source.html#l00086">86</a> of file <a class="el" href="_combat_action_8h_source.html">CombatAction.h</a>.</p>

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          <td class="memname">int CombatAction::Delay </td>
          <td>(</td>
          <td class="paramname"></td><td>)</td>
          <td> const</td>
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<p>Definition at line <a class="el" href="_combat_action_8h_source.html#l00092">92</a> of file <a class="el" href="_combat_action_8h_source.html">CombatAction.h</a>.</p>

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          <td class="memname">int CombatAction::ExecTime </td>
          <td>(</td>
          <td class="paramname"></td><td>)</td>
          <td> const</td>
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<p>Definition at line <a class="el" href="_combat_action_8h_source.html#l00087">87</a> of file <a class="el" href="_combat_action_8h_source.html">CombatAction.h</a>.</p>

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          <td class="memname">void CombatAction::FailAction </td>
          <td>(</td>
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<p>Definition at line <a class="el" href="_combat_action_8cpp_source.html#l00196">196</a> of file <a class="el" href="_combat_action_8cpp_source.html">CombatAction.cpp</a>.</p>

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          <td>(</td>
          <td class="paramname"></td><td>)</td>
          <td> const</td>
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<p>Definition at line <a class="el" href="_combat_action_8h_source.html#l00083">83</a> of file <a class="el" href="_combat_action_8h_source.html">CombatAction.h</a>.</p>

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          <td class="memname">void CombatAction::FireAction </td>
          <td>(</td>
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<p>Definition at line <a class="el" href="_combat_action_8cpp_source.html#l00182">182</a> of file <a class="el" href="_combat_action_8cpp_source.html">CombatAction.cpp</a>.</p>

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          <td>(</td>
          <td class="paramname"></td><td>)</td>
          <td> const</td>
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<p>Definition at line <a class="el" href="_combat_action_8h_source.html#l00077">77</a> of file <a class="el" href="_combat_action_8h_source.html">CombatAction.h</a>.</p>

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          <td>(</td>
          <td class="paramname"></td><td>)</td>
          <td> const</td>
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<p>Definition at line <a class="el" href="_combat_action_8h_source.html#l00101">101</a> of file <a class="el" href="_combat_action_8h_source.html">CombatAction.h</a>.</p>

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          <td>(</td>
          <td class="paramname"></td><td>)</td>
          <td> const</td>
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<p>Definition at line <a class="el" href="_combat_action_8h_source.html#l00073">73</a> of file <a class="el" href="_combat_action_8h_source.html">CombatAction.h</a>.</p>

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          <td>(</td>
          <td class="paramname"></td><td>)</td>
          <td> const</td>
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<p>Definition at line <a class="el" href="_combat_action_8h_source.html#l00084">84</a> of file <a class="el" href="_combat_action_8h_source.html">CombatAction.h</a>.</p>

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          <td>(</td>
          <td class="paramname"></td><td>)</td>
          <td> const</td>
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<p>Definition at line <a class="el" href="_combat_action_8cpp_source.html#l00043">43</a> of file <a class="el" href="_combat_action_8cpp_source.html">CombatAction.cpp</a>.</p>

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          <td class="memname"><a class="el" href="struct_point.html">Point</a> CombatAction::Location </td>
          <td>(</td>
          <td class="paramname"></td><td>)</td>
          <td> const</td>
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<p>Definition at line <a class="el" href="_combat_action_8h_source.html#l00080">80</a> of file <a class="el" href="_combat_action_8h_source.html">CombatAction.h</a>.</p>

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          <td>(</td>
          <td class="paramname"></td><td>)</td>
          <td> const</td>
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<p>Definition at line <a class="el" href="_combat_action_8h_source.html#l00091">91</a> of file <a class="el" href="_combat_action_8h_source.html">CombatAction.h</a>.</p>

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          <td>(</td>
          <td class="paramname"></td><td>)</td>
          <td> const</td>
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<p>Definition at line <a class="el" href="_combat_action_8h_source.html#l00090">90</a> of file <a class="el" href="_combat_action_8h_source.html">CombatAction.h</a>.</p>

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          <td class="memname">int CombatAction::operator== </td>
          <td>(</td>
          <td class="paramtype">const <a class="el" href="class_combat_action.html">CombatAction</a> &amp;&#160;</td>
          <td class="paramname"><em>a</em></td><td>)</td>
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<p>Definition at line <a class="el" href="_combat_action_8h_source.html#l00061">61</a> of file <a class="el" href="_combat_action_8h_source.html">CombatAction.h</a>.</p>

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          <td>(</td>
          <td class="paramname"></td><td>)</td>
          <td> const</td>
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<p>Definition at line <a class="el" href="_combat_action_8h_source.html#l00076">76</a> of file <a class="el" href="_combat_action_8h_source.html">CombatAction.h</a>.</p>

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          <td>(</td>
          <td class="paramname"></td><td>)</td>
          <td> const</td>
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<p>Definition at line <a class="el" href="_combat_action_8h_source.html#l00093">93</a> of file <a class="el" href="_combat_action_8h_source.html">CombatAction.h</a>.</p>

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          <td class="memname">const char* CombatAction::Region </td>
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          <td class="paramname"></td><td>)</td>
          <td> const</td>
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<p>Definition at line <a class="el" href="_combat_action_8h_source.html#l00082">82</a> of file <a class="el" href="_combat_action_8h_source.html">CombatAction.h</a>.</p>

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          <td class="memname">const char* CombatAction::SceneFile </td>
          <td>(</td>
          <td class="paramname"></td><td>)</td>
          <td> const</td>
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<p>Definition at line <a class="el" href="_combat_action_8h_source.html#l00085">85</a> of file <a class="el" href="_combat_action_8h_source.html">CombatAction.h</a>.</p>

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          <td class="memname">void CombatAction::SetAssetId </td>
          <td>(</td>
          <td class="paramtype">int&#160;</td>
          <td class="paramname"><em>n</em></td><td>)</td>
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<p>Definition at line <a class="el" href="_combat_action_8h_source.html#l00124">124</a> of file <a class="el" href="_combat_action_8h_source.html">CombatAction.h</a>.</p>

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          <td class="memname">void CombatAction::SetAssetType </td>
          <td>(</td>
          <td class="paramtype">int&#160;</td>
          <td class="paramname"><em>t</em></td><td>)</td>
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<p>Definition at line <a class="el" href="_combat_action_8h_source.html#l00123">123</a> of file <a class="el" href="_combat_action_8h_source.html">CombatAction.h</a>.</p>

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          <td class="memname">void CombatAction::SetCount </td>
          <td>(</td>
          <td class="paramtype">int&#160;</td>
          <td class="paramname"><em>n</em></td><td>)</td>
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<p>Definition at line <a class="el" href="_combat_action_8h_source.html#l00115">115</a> of file <a class="el" href="_combat_action_8h_source.html">CombatAction.h</a>.</p>

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          <td class="memname">void CombatAction::SetDelay </td>
          <td>(</td>
          <td class="paramtype">int&#160;</td>
          <td class="paramname"><em>d</em></td><td>)</td>
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<p>Definition at line <a class="el" href="_combat_action_8h_source.html#l00121">121</a> of file <a class="el" href="_combat_action_8h_source.html">CombatAction.h</a>.</p>

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          <td class="memname">void CombatAction::SetExecTime </td>
          <td>(</td>
          <td class="paramtype">int&#160;</td>
          <td class="paramname"><em>t</em></td><td>)</td>
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<p>Definition at line <a class="el" href="_combat_action_8h_source.html#l00116">116</a> of file <a class="el" href="_combat_action_8h_source.html">CombatAction.h</a>.</p>

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          <td class="memname">void CombatAction::SetFilename </td>
          <td>(</td>
          <td class="paramtype"><a class="el" href="class_text.html">Text</a>&#160;</td>
          <td class="paramname"><em>f</em></td><td>)</td>
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<p>Definition at line <a class="el" href="_combat_action_8h_source.html#l00112">112</a> of file <a class="el" href="_combat_action_8h_source.html">CombatAction.h</a>.</p>

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          <td class="memname">void CombatAction::SetIFF </td>
          <td>(</td>
          <td class="paramtype">int&#160;</td>
          <td class="paramname"><em>t</em></td><td>)</td>
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<p>Definition at line <a class="el" href="_combat_action_8h_source.html#l00106">106</a> of file <a class="el" href="_combat_action_8h_source.html">CombatAction.h</a>.</p>

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          <td class="memname">void CombatAction::SetImageFile </td>
          <td>(</td>
          <td class="paramtype"><a class="el" href="class_text.html">Text</a>&#160;</td>
          <td class="paramname"><em>f</em></td><td>)</td>
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<p>Definition at line <a class="el" href="_combat_action_8h_source.html#l00113">113</a> of file <a class="el" href="_combat_action_8h_source.html">CombatAction.h</a>.</p>

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          <td class="memname">void CombatAction::SetLocation </td>
          <td>(</td>
          <td class="paramtype">const <a class="el" href="struct_point.html">Point</a> &amp;&#160;</td>
          <td class="paramname"><em>p</em></td><td>)</td>
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<p>Definition at line <a class="el" href="_combat_action_8h_source.html#l00109">109</a> of file <a class="el" href="_combat_action_8h_source.html">CombatAction.h</a>.</p>

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          <td class="memname">void CombatAction::SetMaxRank </td>
          <td>(</td>
          <td class="paramtype">int&#160;</td>
          <td class="paramname"><em>n</em></td><td>)</td>
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<p>Definition at line <a class="el" href="_combat_action_8h_source.html#l00120">120</a> of file <a class="el" href="_combat_action_8h_source.html">CombatAction.h</a>.</p>

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          <td class="memname">void CombatAction::SetMinRank </td>
          <td>(</td>
          <td class="paramtype">int&#160;</td>
          <td class="paramname"><em>n</em></td><td>)</td>
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<p>Definition at line <a class="el" href="_combat_action_8h_source.html#l00119">119</a> of file <a class="el" href="_combat_action_8h_source.html">CombatAction.h</a>.</p>

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          <td class="memname">void CombatAction::SetOpposingType </td>
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          <td class="paramtype">int&#160;</td>
          <td class="paramname"><em>t</em></td><td>)</td>
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<p>Definition at line <a class="el" href="_combat_action_8h_source.html#l00105">105</a> of file <a class="el" href="_combat_action_8h_source.html">CombatAction.h</a>.</p>

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          <td class="memname">void CombatAction::SetProbability </td>
          <td>(</td>
          <td class="paramtype">int&#160;</td>
          <td class="paramname"><em>n</em></td><td>)</td>
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<p>Definition at line <a class="el" href="_combat_action_8h_source.html#l00122">122</a> of file <a class="el" href="_combat_action_8h_source.html">CombatAction.h</a>.</p>

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          <td class="memname">void CombatAction::SetRegion </td>
          <td>(</td>
          <td class="paramtype"><a class="el" href="class_text.html">Text</a>&#160;</td>
          <td class="paramname"><em>rgn</em></td><td>)</td>
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<p>Definition at line <a class="el" href="_combat_action_8h_source.html#l00111">111</a> of file <a class="el" href="_combat_action_8h_source.html">CombatAction.h</a>.</p>

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          <td class="memname">void CombatAction::SetSceneFile </td>
          <td>(</td>
          <td class="paramtype"><a class="el" href="class_text.html">Text</a>&#160;</td>
          <td class="paramname"><em>f</em></td><td>)</td>
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<p>Definition at line <a class="el" href="_combat_action_8h_source.html#l00114">114</a> of file <a class="el" href="_combat_action_8h_source.html">CombatAction.h</a>.</p>

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          <td class="memname">void CombatAction::SetSource </td>
          <td>(</td>
          <td class="paramtype">int&#160;</td>
          <td class="paramname"><em>s</em></td><td>)</td>
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<p>Definition at line <a class="el" href="_combat_action_8h_source.html#l00108">108</a> of file <a class="el" href="_combat_action_8h_source.html">CombatAction.h</a>.</p>

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          <td class="memname">void CombatAction::SetStartAfter </td>
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          <td class="paramtype">int&#160;</td>
          <td class="paramname"><em>s</em></td><td>)</td>
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<p>Definition at line <a class="el" href="_combat_action_8h_source.html#l00118">118</a> of file <a class="el" href="_combat_action_8h_source.html">CombatAction.h</a>.</p>

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          <td class="memname">void CombatAction::SetStartBefore </td>
          <td>(</td>
          <td class="paramtype">int&#160;</td>
          <td class="paramname"><em>s</em></td><td>)</td>
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<p>Definition at line <a class="el" href="_combat_action_8h_source.html#l00117">117</a> of file <a class="el" href="_combat_action_8h_source.html">CombatAction.h</a>.</p>

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          <td class="memname">void CombatAction::SetStatus </td>
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          <td class="paramtype">int&#160;</td>
          <td class="paramname"><em>s</em></td><td>)</td>
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<p>Definition at line <a class="el" href="_combat_action_8h_source.html#l00107">107</a> of file <a class="el" href="_combat_action_8h_source.html">CombatAction.h</a>.</p>

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          <td class="memname">void CombatAction::SetSubtype </td>
          <td>(</td>
          <td class="paramtype">int&#160;</td>
          <td class="paramname"><em>s</em></td><td>)</td>
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<p>Definition at line <a class="el" href="_combat_action_8h_source.html#l00104">104</a> of file <a class="el" href="_combat_action_8h_source.html">CombatAction.h</a>.</p>

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          <td class="memname">void CombatAction::SetSystem </td>
          <td>(</td>
          <td class="paramtype"><a class="el" href="class_text.html">Text</a>&#160;</td>
          <td class="paramname"><em>sys</em></td><td>)</td>
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<p>Definition at line <a class="el" href="_combat_action_8h_source.html#l00110">110</a> of file <a class="el" href="_combat_action_8h_source.html">CombatAction.h</a>.</p>

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          <td class="memname">void CombatAction::SetTargetId </td>
          <td>(</td>
          <td class="paramtype">int&#160;</td>
          <td class="paramname"><em>n</em></td><td>)</td>
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<p>Definition at line <a class="el" href="_combat_action_8h_source.html#l00126">126</a> of file <a class="el" href="_combat_action_8h_source.html">CombatAction.h</a>.</p>

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          <td class="memname">void CombatAction::SetTargetIFF </td>
          <td>(</td>
          <td class="paramtype">int&#160;</td>
          <td class="paramname"><em>n</em></td><td>)</td>
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<p>Definition at line <a class="el" href="_combat_action_8h_source.html#l00127">127</a> of file <a class="el" href="_combat_action_8h_source.html">CombatAction.h</a>.</p>

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          <td class="memname">void CombatAction::SetTargetType </td>
          <td>(</td>
          <td class="paramtype">int&#160;</td>
          <td class="paramname"><em>t</em></td><td>)</td>
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<p>Definition at line <a class="el" href="_combat_action_8h_source.html#l00125">125</a> of file <a class="el" href="_combat_action_8h_source.html">CombatAction.h</a>.</p>

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          <td class="memname">void CombatAction::SetText </td>
          <td>(</td>
          <td class="paramtype"><a class="el" href="class_text.html">Text</a>&#160;</td>
          <td class="paramname"><em>t</em></td><td>)</td>
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<p>Definition at line <a class="el" href="_combat_action_8h_source.html#l00128">128</a> of file <a class="el" href="_combat_action_8h_source.html">CombatAction.h</a>.</p>

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          <td class="memname">void CombatAction::SetType </td>
          <td>(</td>
          <td class="paramtype">int&#160;</td>
          <td class="paramname"><em>t</em></td><td>)</td>
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<p>Definition at line <a class="el" href="_combat_action_8h_source.html#l00103">103</a> of file <a class="el" href="_combat_action_8h_source.html">CombatAction.h</a>.</p>

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          <td class="memname">int CombatAction::Source </td>
          <td>(</td>
          <td class="paramname"></td><td>)</td>
          <td> const</td>
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<p>Definition at line <a class="el" href="_combat_action_8h_source.html#l00079">79</a> of file <a class="el" href="_combat_action_8h_source.html">CombatAction.h</a>.</p>

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          <td class="memname">int CombatAction::StartAfter </td>
          <td>(</td>
          <td class="paramname"></td><td>)</td>
          <td> const</td>
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<p>Definition at line <a class="el" href="_combat_action_8h_source.html#l00089">89</a> of file <a class="el" href="_combat_action_8h_source.html">CombatAction.h</a>.</p>

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          <td class="memname">int CombatAction::StartBefore </td>
          <td>(</td>
          <td class="paramname"></td><td>)</td>
          <td> const</td>
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<p>Definition at line <a class="el" href="_combat_action_8h_source.html#l00088">88</a> of file <a class="el" href="_combat_action_8h_source.html">CombatAction.h</a>.</p>

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          <td class="memname">int CombatAction::Status </td>
          <td>(</td>
          <td class="paramname"></td><td>)</td>
          <td> const</td>
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<p>Definition at line <a class="el" href="_combat_action_8h_source.html#l00078">78</a> of file <a class="el" href="_combat_action_8h_source.html">CombatAction.h</a>.</p>

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          <td class="memname">int CombatAction::StatusFromName </td>
          <td>(</td>
          <td class="paramtype">const char *&#160;</td>
          <td class="paramname"><em>n</em></td><td>)</td>
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<p>Definition at line <a class="el" href="_combat_action_8cpp_source.html#l00291">291</a> of file <a class="el" href="_combat_action_8cpp_source.html">CombatAction.cpp</a>.</p>

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          <td class="memname">int CombatAction::Subtype </td>
          <td>(</td>
          <td class="paramname"></td><td>)</td>
          <td> const</td>
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<p>Definition at line <a class="el" href="_combat_action_8h_source.html#l00075">75</a> of file <a class="el" href="_combat_action_8h_source.html">CombatAction.h</a>.</p>

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          <td class="memname">const char* CombatAction::System </td>
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<p>Definition at line <a class="el" href="_combat_action_8h_source.html#l00081">81</a> of file <a class="el" href="_combat_action_8h_source.html">CombatAction.h</a>.</p>

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<p>Definition at line <a class="el" href="_combat_action_8h_source.html#l00098">98</a> of file <a class="el" href="_combat_action_8h_source.html">CombatAction.h</a>.</p>

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<p>Definition at line <a class="el" href="_combat_action_8h_source.html#l00099">99</a> of file <a class="el" href="_combat_action_8h_source.html">CombatAction.h</a>.</p>

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          <td class="memname"><a class="el" href="class_list.html">List</a>&lt;<a class="el" href="class_text.html">Text</a>&gt;&amp; CombatAction::TargetKills </td>
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<p>Definition at line <a class="el" href="_combat_action_8h_source.html#l00100">100</a> of file <a class="el" href="_combat_action_8h_source.html">CombatAction.h</a>.</p>

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<p>Definition at line <a class="el" href="_combat_action_8h_source.html#l00097">97</a> of file <a class="el" href="_combat_action_8h_source.html">CombatAction.h</a>.</p>

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          <td class="memname">int CombatAction::Type </td>
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          <td> const</td>
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<p>Definition at line <a class="el" href="_combat_action_8h_source.html#l00074">74</a> of file <a class="el" href="_combat_action_8h_source.html">CombatAction.h</a>.</p>

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          <td class="memname">int CombatAction::TypeFromName </td>
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          <td class="paramtype">const char *&#160;</td>
          <td class="paramname"><em>n</em></td><td>)</td>
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<p>Definition at line <a class="el" href="_combat_action_8cpp_source.html#l00229">229</a> of file <a class="el" href="_combat_action_8cpp_source.html">CombatAction.cpp</a>.</p>

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<p>Definition at line <a class="el" href="_combat_action_8h_source.html#l00034">34</a> of file <a class="el" href="_combat_action_8h_source.html">CombatAction.h</a>.</p>

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<hr/>The documentation for this class was generated from the following files:<ul>
<li>D:/SRC/StarshatterSVN/Stars45/<a class="el" href="_combat_action_8h_source.html">CombatAction.h</a></li>
<li>D:/SRC/StarshatterSVN/Stars45/<a class="el" href="_combat_action_8cpp_source.html">CombatAction.cpp</a></li>
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